Ultima 9 Ascension Patch 1.19

Posted : admin On 02.02.2020
Ultima 9 Ascension Patch 1.19 5,0/5 5088 votes

@enderandrew: Well, that might be because EfMD can be fit into the main series continuity while the RoV games really can't, combined with the mystique that once surrounded the 'lost Ultima.' On the other hand, RoV games were far, far better than Mt. Drash, so they definitely deserve some recognition. The Game Boy Runes of Virtue games were the very first multiplayer Ultimas, for one thing.Now then: I played through Ultima IX recently, so in the spirit of this thread I thought I'd make aUltima IX Survival Guide1.

Don't play it. Only heartbreak and suffering lie here.2. You're gonna do it anyway? Then be warned that you might have some trouble getting the game to run, but it is possible for it to run natively under Windows 7. I'm not sure exactly how to do this since I just got the GoG.com version, but I can tell you that it's not emulated.

I can check out my config for you if you're having trouble running it and have some questions.3. Use the speed cheat. I don't really count this as a cheat since judging by the Avatar's walk animation he was originally intended to move faster than he does by default. That is, his feet slide over the ground as he runs like it was a freshly waxed floor. My guess is that this was done to prevent pop-in on the old hardware, but it's not as issue anymore.

Here's how you do it:In the Ultima IX folder, open the default.kmp file in a text editor. You might want to make a backup copy before messing with this. Add these lines:CHEAT COMMANDSalt+shift+f=toggleavatarfastNow open options.ini in the same folder and find the GAME section. In that section, add this line:speedfactor=2Now whenever you start up the game, press alt-shift-f and you'll have a much more bearable movement speed. You can set the speedfactor higher, but you risk moving too fast to trigger events and you become difficult to control.

Don't go over 5.4. Install the 1.19g patch to fix some more bugs. This was apparently released by someone on the game's dev team after EA pulled the plug on supporting the game. It can be found at this link.

The game is still pretty buggy, though, which lead to:5. Save early and save often, in multiple slots. Besides simply crashing a lot, the game has a few gamebreaker bugs. Most commonly, items will occasionally fall through the floor, including items you need to complete the game. In fact, be very careful about setting items down in general.

If you see your stuff clip through the floor, move it somewhere else. Find a spot with a table to keep your stash on, since that's the safest.6. Don't feel obligated to choose every dialogue option. You know what a paladin is, so don't embarrass yourself by asking about it. 'What's the Codex of Ultimate Wisdom?'

Even the NPCs will call you stupid.7. Don't be ashamed to use a walkthrough. This is good advice for most of the Ultima games, but this one really wears out its welcome and its linearity means you can't just choose to work on something else. Don't torture yourself by insisting on figuring out the more obtuse problems.8. Sail as little as possible. There are no secrets to be found on the ocean, your boat is ridiculously slow (especially if you're using the speed cheat; it doesn't effect your boat speed at all), and sailing is the most crash prone activity in the game. Just go straight to your destination.9.

When someone asks you to help him fix Britannia's lighthouses, tell him to take a hike. It's not worth it.10.

No, seriously, don't play it. I'll admit that I found the game oddly compelling, but that was more as MST3K fodder than as the epic conclusion to the Ultima saga.

Ultima 9 Ascension Patch 1.19

It's also pretty interesting to see all the things they tried to pull off: a physics engine, water effects, jumping and climbing, seamless transitions, an almost modern keyboard and mouse movement system. But none of it really succeeded. (Except the water. It's really amazing how good it looks for a 90s game.) If they'd had another year to work on it, we'd be remembering Ultima IX as a great pioneer. Instead it's the pioneer whose wagon tipped while fording a river and everyone died of dysentery.Also, the story is insultingly awful, but you knew that.

If you've seen Spoony's review, just know that he leaves out a whole lot of stupid stuff, and he spent an hour and a half on it! You have been warned. @tekkamansoul: Yeah, that could definitely be done, there's plenty of material there. It's a pretty huge game, though, and there are a lot of story problems.

Hell, I recently read through the magic book that game with the game and counted up several dozen errors, not least of which is the great big pentagram on the cover. Would I do it? Not any time soon.

I'm pretty Ultima IXed out.CORRECTION: My link above goes to the 1.19f patch, which was released by the anonymous developer. There are 1.19g and 1.19h patches as well that were done by Forgotten World, the folks who are working on an Ultima IX remake.

Descriptions for those patches are here, but the download links are broken. Working download links can be found here.A better option would be to use Pix's excellent Ultima Patcher, which can also add patches to most other games in the series as well. That can be found here. And while you're there, check out the rest of Pix's site, it's great! It has scans for a lot of those out of print and ruthlessly expensive clue books and manuals. Actually, Ultima 9 runs quite handily under Windows 7 x64, with only minimal effort required.

Basically, just install the game and patch to at least version 1.19f, if not one of the later 1.19-series patches (available at the links provided above). The GOG version will work for this as well; you just need to remove the nGlide call from the app shortcut.The Forgotten World team also have some additional settings changes you can make (to the actual settings.ini or config.ini file - I forget its exact name, but it's the INI that the game engine references) that will SIGNIFICANTLY reduce the number of crashes you experience, many of which appear to be related to how the engine handles transparent textures. I have the CD version and i recently tried to install it. Even installing the game gets hiccups and sometimes it doesnt install all the way. The disks are good, the drive is good.

For some reason my windows 7 keeps kicking it away. I managed to get the game to run, changed the INI to the reconfigured parts, used 1.19f update patch. And it still ended up crashing on me after 1 minute of play. I really wish that there was some way to prove that I already have the game and download it for free from GOG.com. Oh well, it was a great thought. At least Ultima Online still works.

Does anyone play any free-shards? I have to chime in with my recommendation for Ultima 7.I have played computer games practically my whole life, ever since being hooked on 'Lemonade Stand' on the Apple IIC. But I have never had so many vivid memories as I have had with Ultima 7: The Black Gate.I was 13 years old, standing among the shelves of our local computer store, with a fistful of birthday money to spend. I still remember being intrigued by the darkly mysterious simple black cover.

The back of the box had an entire write up review of the game that described it as big, beautiful, and immersive. I still to this day remember the quote from the review: 'Ultima 7 is big, really big.'

I remember going back and forth between Ultima and some other game I have no recollection of, weighing out the pros and cons of each. Ultima 7, though, fortunately won out.

I was hooked.That night I installed the game and played for the first time. From the very first moments of arriving in Trinsic, I was mesmerized. I wasn't just playing a game; I was entering into an entire world! I felt like the moongate truly had transported me to somewhere completely new.My first inclination was to explore everywhere. I snuck into peoples homes, drank from the city fountain, tried to use a sextant, ate some apples in Fellowship hall, took a practice swing in the fighters training room, and freaked myself out in the haunted smithy. I explored every building and took every item that would fit in my backpack.

Ultima 9 Ascension Patch 1.19

(With recollections of Kings Quest in my mind, I mistakenly wondered if all these items would be useful to me later.)I especially remember the first Brittanian sunset because it happened at the same time as the light began to fade outside my bedroom window. At first I thought that the game's time reflected real time! As it grew dark outside, it grew dark in Brittania. Soon I was wandering the empty streets of Trinsic in a pitch dark room, the faint glow of my computer screen illuminating my keyboard and mouse.I could go on with memory after memory. Ultima 7 has a special place in my heart as it revealed to me what a computer game could accomplish. I could immerse myself in a story that was fully interactive, where every decision was my own. I was the hero, the Avatar, and the fate of all Brittania rested on my shoulders.Long live Lord British!

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SUPERBUMP.I grabbed 1-9 on the GoG sale so I can finally have a digital copy of 8/9. In an effort to give Britannia 3D another shot, I decided to start a new game in Ultima IX with the fan-made dialogue/monster/economy patch, and I'm pleasantly surprised.

If you turn off the voiceovers, it's almost like you're playing an actual Ultima game!In addition to changing the dialogue to fit in with the Ultima canon, the journal entries are entirely redone, monsters are more challenging or something, and items and equipment are now distributed throughout the world at a more sensible rate and sell prices have been altered to make more sense. Reagants are cheaper too, or something, making magic more useful. Everything it changes is in the readme. You can even patch the dialogue with your own Avatar name!All I had to do after installing the GoG executable is change the video settings to a more appropriate resolution and copy over the files in the patch zip, it worked like a charm.You can nab it here:Maybe this'll help some of you get into U9.

I have to chime in with my recommendation for Ultima 7.I have played computer games practically my whole life, ever since being hooked on 'Lemonade Stand' on the Apple IIC. But I have never had so many vivid memories as I have had with Ultima 7: The Black Gate.I was 13 years old, standing among the shelves of our local computer store, with a fistful of birthday money to spend. I still remember being intrigued by the darkly mysterious simple black cover. The back of the box had an entire write up review of the game that described it as big, beautiful, and immersive.

I still to this day remember the quote from the review: 'Ultima 7 is big, really big.' I remember going back and forth between Ultima and some other game I have no recollection of, weighing out the pros and cons of each.

Ultima 7, though, fortunately won out. I was hooked.That night I installed the game and played for the first time. From the very first moments of arriving in Trinsic, I was mesmerized. I wasn't just playing a game; I was entering into an entire world! I felt like the moongate truly had transported me to somewhere completely new.My first inclination was to explore everywhere. I snuck into peoples homes, drank from the city fountain, tried to use a sextant, ate some apples in Fellowship hall, took a practice swing in the fighters training room, and freaked myself out in the haunted smithy. I explored every building and took every item that would fit in my backpack.

(With recollections of Kings Quest in my mind, I mistakenly wondered if all these items would be useful to me later.)I especially remember the first Brittanian sunset because it happened at the same time as the light began to fade outside my bedroom window. At first I thought that the game's time reflected real time! As it grew dark outside, it grew dark in Brittania. Soon I was wandering the empty streets of Trinsic in a pitch dark room, the faint glow of my computer screen illuminating my keyboard and mouse.I could go on with memory after memory. Ultima 7 has a special place in my heart as it revealed to me what a computer game could accomplish.

Ultima 9 Ascension

I could immerse myself in a story that was fully interactive, where every decision was my own. I was the hero, the Avatar, and the fate of all Brittania rested on my shoulders.Long live Lord British! Click to expand.Thanks for resurrecting this thread Tekkamansoul. Even though I already own all the games, I rebought 1-9 during GoG's New Year's sale to easily play them all again.

Ah, great threadLike beastvoid wrote, I remember the day when I bought U7. It was the CD Collection, so I suppose it must have been in 1994. I was 28.And yes, it was like entering a real world.

I loved all those readable books, the apple cores in the nightstands, LB shutting the windows of his bedroom; the Scientology plot and the racism and drug problems with the gargoyle race. Never have I played anything like that. Until I discovered Lazarus and U6project, that is. Coming back to Britannia, knowing the world, running through the wilderness until I saw a vineyard - ah. Must be Empath Abbey. It's erally like living there.For those of you who don't mind spoilers and don't already know it.

Check out Nakars Walkthroughs. Most hilarious thing I've seen in a long timeIf anybody knows how I can get the U4 remakes for Neverwinter Nights to run, please let me know. Click to expand.You can find the U4/NWN info here at, though the module was apparently never fully completed.Also, while the GoG releases have made it a little redundant, the Exult package for U7/SI is still one of my favorite engines, just for the player mods and paperdoll support that's available. Plus, the upgraded graphics and music support is freakinf fantastic to enjoy while chilling in Britannia.There is a for Exult-U7 that not only adds some nice game features, but actually adds functionality to the Shrines, and a quest for the Codex at the Isle of the Avatar. One of my favorite things to play when revisiting that game. You can find the U4/NWN info here at, though the module was apparently never fully completed.Also, while the GoG releases have made it a little redundant, the Exult package for U7/SI is still one of my favorite engines, just for the player mods and paperdoll support that's available.

Plus, the upgraded graphics and music support is freakinf fantastic to enjoy while chilling in Britannia.There is a for Exult-U7 that not only adds some nice game features, but actually adds functionality to the Shrines, and a quest for the Codex at the Isle of the Avatar. One of my favorite things to play when revisiting that game. You can find the U4/NWN info here at, though the module was apparently never fully completed.Also, while the GoG releases have made it a little redundant, the Exult package for U7/SI is still one of my favorite engines, just for the player mods and paperdoll support that's available.

Plus, the upgraded graphics and music support is freakinf fantastic to enjoy while chilling in Britannia.There is a for Exult-U7 that not only adds some nice game features, but actually adds functionality to the Shrines, and a quest for the Codex at the Isle of the Avatar. One of my favorite things to play when revisiting that game.